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IDProjectCategoryView StatusDate SubmittedLast Update
0002374Old ParaView Bugs public2005-10-15 15:012009-12-09 14:52
ReporterBrian Wylie 
Assigned ToBerk Geveci 
PrioritylowSeverityfeatureReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Summary0002374: SNL: Cache limit on geometry cache
DescriptionGeometry is a double edged sword. Nice to have the geometry cached so that second play is fast but for big data can overrun memory. I would like the geometry cache to have a memory limit. Perhaps 100M default.

If this is straight forward than please implement for 2.4. If this is hard than we can push off until 2.6. :)
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(0003166)
Berk Geveci (administrator)
2005-10-19 10:10

Unfortunately, implementing this (without a hack) has to wait until after Utkarsh is done with process module refactoring (support for multiple servers and clean separation of render/data servers).

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