VTK/Examples/Cxx/Utilities/Timer
From KitwarePublic
< VTK | Examples | Cxx(Redirected from VTK/Examples/Utilities/Timer)
This example demonstrates how to use a timer with an interactor. It outputs a count every specified interval.
Timer.cxx
#include <vtkSmartPointer.h> #include <vtkCommand.h> #include <vtkRenderer.h> #include <vtkRendererCollection.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkTesting.h> class vtkTimerCallback : public vtkCommand { public: static vtkTimerCallback *New() { vtkTimerCallback *cb = new vtkTimerCallback; cb->TimerCount = 0; return cb; } virtual void Execute(vtkObject *vtkNotUsed(caller), unsigned long eventId, void *vtkNotUsed(callData)) { if (vtkCommand::TimerEvent == eventId) { ++this->TimerCount; } cout << this->TimerCount << endl; } private: int TimerCount; }; int main(int, char *[]) { // Setup renderer, render window, and interactor vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); // Initialize must be called prior to creating timer events. interactor->Initialize(); // Sign up to receive TimerEvent vtkSmartPointer<vtkTimerCallback> cb = vtkSmartPointer<vtkTimerCallback>::New(); interactor->AddObserver(vtkCommand::TimerEvent, cb); int timerId = interactor->CreateRepeatingTimer(100); std::cout << "timerId: " << timerId << std::endl; // Start the interaction and timer interactor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(Timer) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(Timer Timer.cxx) TARGET_LINK_LIBRARIES(Timer vtkHybrid)
Maybe display the count using a vtkTextActor?
