<div class="gmail_quote">On Mon, Feb 28, 2011 at 5:25 AM, Michael Wild <span dir="ltr"><<a href="mailto:themiwi@gmail.com">themiwi@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
<div class="im">On 02/28/2011 11:17 AM, Jochen Wilhelmy wrote:<br>
> Hi!<br>
><br>
> after looking into the source of cmake I have seen that<br>
> MACOSX_BUNDLEs are only supported for executables and<br>
> I have not enough insight yet to port it to module library<br>
> targets. Therefore I'd like to request this as a feature.<br>
> If you can outline the steps to be done I could try it myself<br>
> (e.g. is it sufficient to copy the code starting at<br>
> if(this->Target->IsAppBundleOnApple())...<br>
> in cmMakefileExecutableTargetGenerator.cxx to<br>
> cmMakefileLibraryTargetGenerator.cxx?)<br>
><br>
> If you need example projects to see how module app bundles look<br>
> like please download the after effects sdk at<br>
> <a href="http://www.adobe.com/devnet/aftereffects/sdk/cs5_eula.html" target="_blank">http://www.adobe.com/devnet/aftereffects/sdk/cs5_eula.html</a><br>
> and build the accompanying xcode project.<br>
><br>
> -Jochen<br>
<br>
</div>Hi<br>
<br>
This is in the pipeline for the next 2.8.5 release, refer to<br>
<a href="http://public.kitware.com/Bug/view.php?id=11295" target="_blank">http://public.kitware.com/Bug/view.php?id=11295</a> for the details.<br>
<font color="#888888"><br>
Michael<br>
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</div></div></blockquote></div><br>In fact, the fix for 11295 is in the nightly development builds of CMake right now, and both the 'master' and 'next' branches. You may try it out by using any of those builds of CMake on a Mac today.<br>
<br>Let us know if you need more than that...<br><br><br>David C.<br><br>